directory / gameplay / arcade-poster
GameplayEditorialPlayful

Arcade Poster

High-score energy, rigid modules, and readable action states. This variant adds display-led rhythm, punchy tags, and campaign-ready blocks.

By Rofi

$npx designdotmd add arcade-poster
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1440×900
gameplay / editorial / UI

Kitchen sink

Arcade Poster — the kitchen sink.

Every primitive in the system, styled straight from tokens.

Levels
74
Tokens
97
Installs
35K
Accent
#FF5099
Surface
#FFF1F7
Ink
#140918
gameplay / editorial / UI
FoundationsComponentsPatternsChangelog

Kitchen sink

Arcade Poster — the kitchen sink.

Every primitive in the system, styled straight from tokens.

Levels
74
Tokens
97
Installs
35K

mobile · 390×844

The file

---
version: alpha
name: Arcade Poster
description: High-score energy, rigid modules, and readable action states. This variant adds display-led rhythm, punchy tags, and campaign-ready blocks.
colors:
  primary: "#FF5099"
  surface: "#FFF1F7"
  ink: "#140918"
---

## Overview

High-score energy, rigid modules, and readable action states. This poster variant emphasizes display-led rhythm, punchy tags, and campaign-ready blocks.

## Usage

Use this system for gameplay products that need fast preview, installable tokens, and readable agent instructions.

## Rules

- Keep one dominant action color per screen.
- Let spacing and type hierarchy create the signature.
- Keep generated UI components readable before expressive.

Tokens

Colors

primary
#FF5099
surface
#FFF1F7
ink
#140918

Typography

display
Fraunces · 4rem
body
Inter · 1rem
label
JetBrains Mono · .72rem

Rounded & Spacing

rounded
2px / 4px / 6px
spacing
8px / 16px / 32px